Over its first year, the number of adventurers in the world of Azeroth spiked to nearly 6 million and continued to grow. That being said, developers and the gaming community alike could not have predicted just how many players WoW would eventually pull in. When World of Warcraft rose to success after the game’s initial launch in 2004, it was no surprise that it’s player base grew so quickly. Rising Subs and the Demand for More Content
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